Programmatically generated noise intended for use with AudioBufferSourceNodes.
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Methods
(static) brown() → {AudioBuffer}
Returns Brownian noise with intensity inversely proportional to the frequency squared.
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Returns:
- Type
- AudioBuffer
(static) pink() → {AudioBuffer}
Returns pink noise with intensity inversely proportional to the frequency.
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Returns:
- Type
- AudioBuffer
(static) white() → {AudioBuffer}
Returns brown noise with equal intensity at all frequencies.
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Returns:
- Type
- AudioBuffer